Sunday, February 5, 2012

AQWorlds Update Etherstorm Walkthrough

TALK TO DR'RADER

Code Location: earthstorm

Intro: I see you, Hero, and stones keep you strong! You have found my home, the realm of Earth ruled by Arradia now. These crystals you see, they are a portal to the hidden, inner Earth Realm that is our TRUE home. I would not like to see it fall to crazed elementals. Wield your skill in our defense!

The lattice-- like structure of the crystals makes them perfect to act as containers-- of our magic, history, and fledgling dragons! Of our secrets, and those we have learned of the other elements. We are shepherds of them all. You will travel to the heart of the Earth Realm, sent there by my magic.


Task 1: Call from Deep Within
Description: Hero, the times are dire and we need to go deeper into the earth, deeper so you can understand more about this precious realm. The Core Crystal MUST be secured first. Kill 5 each of Fire, Water, Air and Earth Elemental and bring back 5 snuffed flames, 5 still wind, 5 toxic water and 5 shaken stones. Prove the Core is secure with this.

Items Required: Snuffed Flame (5), Still Wind (5), Toxic Water (5), Shaken Stones (5)

Rewards: 700 Gold, 700 XP, 700 Rep: EtherStorm

How To:
Defeat Fire Elemental to get Snuffed Flame, defeat Air Elemental to get Still Wind, defeat Water Elemental to get Toxic Water and defeat Earth Elemental to get Shaken Stone. After that report back to Dr'rader to get your rewards.


Then Dr'rader will told you, "I think you are ready, Hero, to enter the Crystal Core which contains the secrets only we Earth Priests have known. The elemental dissonance Desoloth has been encouraging penetrated even into it's center, so our beautiful caverns have seen earth-shaking battles already. Much will be required to gain the secrets you need. Close your eyes; the journey into Earth's heart can disrupt equilibrium".


Task 2: Chrystalis of Flames
Description: The earth, in an atempt to subdue fire, surrounded the wild flames in its own clothing, creating a fine, crystal shell. Now that the fire is tamed, I need you to free it so it may once again burn brightly, but under control. Free 10 Crystallized Living Fire, 5 Saphire Golems and collect 3 Glowing Coals.

Items Required: Aqua Libertas (5), Shattered Heat (10), Glowing Coal (3)

Rewards: 900 Gold, 900 XP, 900 Rep: EtherStorm, Quest Items (Secrets of Fire)

How To:
Enter the Crystal Cavern and go to the Fire zone at the very left entrance. Then find Glowing Coal. The Glowing Coal will mark by the Arrow. Click it to collect the Glowing Coal. After that defeat Crystallized Living Fire to get Shattered Heat. Then go to Water Zone at the 2th entrance from the left to defeat Saphire Golem to get Aqua Libertas. After that report back to Dr'rader to get your rewards.


If you manage to finish the 2nd task, Dr'rader will told you, "Water and Earth have long lived together, but Desoloth's arrival turned a mostly peaceful, sometimes turbulent relationshtip into all out war. To contain the raging Waters, we Earth Priests were forced to solidify it, restricting the free-flowing water into a crystalline matrix for our own safety".


Task 3: Glittering Secrets of Old
Description: When water and earth went to war, the secrets of water were stolen. The water acolytes faithfully retrieved them and hid them away in the matrix of Crystallized Water. I need you to destroy Crystallized Jellyfish and Diamond Golems. Collect 8 Water Shell Matrix Decoders, 8 Diamond CystalCutters and the Water Secrets.

Items Required: Water Shell Matrix Decoder (8), Diamond CrystalCutter (8), Water Secrets Unlocked (8)

Rewards: 1100 Gold, 1100 XP, 1100 Rep: EtherStorm, Quest Items (Secrets of Water)

How To:
Enter the Crystal Cavern and go to the Water Zone at the 2th entrance from the left to defeat Crystalized Jellyfish to get Water Shell Matrix Decoder. After that unlock Water Secrets. The Water Secrets will mark by the Arrow. Click it to unlock Water Secrets. Then go to Air Zone (3rd entrance from the left) to defeat Diamond Golem to get Diamond CrystalCutter. After that report back to Dr'rader to get your rewards.


If you manage to finish the 3rd task, Dr'rader will told you, "Air is all around, everywhere there is Earth, there is Air. And that omnipresence led Air to invade the very core of Earth. Earth won, of course, but to contain the secrets it learned about Air, we have channeled it into a beutiful prison-- enchanted arias. If you can play the song they sing, perhaps the music will share its secrets with you".


Task 4: Aria of Great Significance
Description: Air has secrets and they are locked away from all but those who know the proper song. I saw the need to hide them after Air and Earth fought. If you want to hear Air's song, you have to be able to reproduce the tones the crystals play. Kill 8 Shard Spinners, 8 Emerald Golems and gather 8 Crystal Strikers and you will be able to reproduce the crystal's song!

Items Required: G Tone (2), B Tone (2), D Tone (2), E Tone (2), Greenglass Bells (8), Crystal Striker (8), Tone Sounded (1)

Rewards: 1200 Gold, 1200 XP, 1200 Rep: EtherStorm

How To:
Enter the Crystal Cavern and find Crystal Striker. The Crystal Striker will mark by the Arrow. Click it to collect the Crystal Striker. Then defeat Shard Spinner to get G Tone, B Tone, D Tone and E Tone. After that defeat Emerald Golem to get Greenglass Bells. Then at the Air Zone (3rd entrance from the left), go to the last room to hear the song. After you've heard the song, click at the crystal with the following order (remember, there's 8 crystal tone, and the sequence below is from the left):
1, 4, 3, 2, 5, 7, 6, 8.

After that report back to Dr'rader to get your rewards.


If you manage to finish the 4th task, Dr'rader will told you, "Earth against Earth-- I never thought I'd see the day! But when we battle ourselves, only tragedy can come about. The battle was harsh, but the Earth always heals. The Radia Terrix-- the root of the Earth-- has survived, though its fruit has not yet grown. They contain the secrets you seek".


Task 5: Rekindling a Pomegranate
Description: Oh Hero, it is awful. Unless we can kindle the Radia Terrix's life force, we will never have crystal pomegranates again. To be deprived of their beauty... Please, seek out the Ruby Golems and slay 12, bringing back to me 12 Crystalline Heat. If you can do that, we will have crystal pomegranates and you will see the secrets of earth in them.

Items Required: Crystalline Heat (12)

Rewards: 1300 Gold, 1300 XP, 1300 Rep: EtherStorm, Quest Items (Secrets of Earth)

How To:
Enter the Crystal Cavern and defeat Ruby Golem to get Crystalline Heat. After that report back to Dr'rader to get your rewards.


If you manage to finish the 5th task, Dr'rader will told you, "You have acquired the secrets, but not even I can speak them. My tongue is not crystal, though my heart is hard as stone. Hah! A dirt-y joke. I jest, Hero. You will need crystal skulls to give voice to the secrets of the Earth".


Task 6: Legendary Crystal Skulls
Description: You have the secrets, Hero, which is more than we had hoped for. Now, you need to find a way to bring these secrets to life. Find the Amethites, as they are the key to this. Slay them and collect their skulls. They are made of the purest crystal, which is exactly what we need. Bring back 4 of them.

Items Required: Crystal Skull (4)

Rewards: 1400 Gold, 1400 XP, 1400 Rep: EtherStorm

How To:
Enter the Crystal Cavern and defeat Amethite to get Crystal Skull. After that report back to Dr'rader to get your rewards.


If you manage to finish the 6th task, Dr'rader will told you, "I have kept the hardest truth from you, Hero. We know the location of our kidnapped Prime. She was returned to us, placed in the very heart of the core. Desoloth mocks the earth, mocks us all! Please, free Arradia from her crystalline prison! To turn the Earth against the Earth Prime is an abomination of nature!".


Task 6: Return of the Crystal Beauty
Description: Desoloth has turned earth power against the embodiment of my element, Arradia. It is unthinkable that we must attack her, to right the wrongs of Desoloth, but it is the only way. She's crystallized and is in such a frenzy that pain and desolation may result if you cannot subdue her. Please help restore her to her true form.

Items Required: Proto-Earth Prime Dragon Subdued (1)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: EtherStorm

How To:
Enter the Crystal Cavern and defeat Arradia.


And then, Dr'rader will told you, "I have spoken with the DragonSlayer and with the Archmage. Both are in agreement that the war Desoloth desires can no longer be delayed. If you are in agreement... You are? Ah, I see. Then we are all of one mind. We must meet with the Primes, give them the final lessons, and prepare our strategies for the final battles between the dragons and the elements!".


Task 7: Taking back the Shards of Secrets
Description: Now that the core has exploded, the shards are scattered and hoarded by the elementals. Hunt the elementals down and take the shards back. We must protect the secrets of the earth realm, securing them until the time comes that we can regrow them together. There are 50 shards. Please find them.

Items Required: Earth Crystal Shard (50)

Rewards: 800 Gold, 800 XP, 1500 Rep: EtherStorm

How To:
Defeat Earth Elemental, Fire Elemental, Water Elemental or Wind Elemental to get Earth Crystal Shard. After that report back to Dr'rader to get your rewards.


SOURCE:
http://www.monx007.com/rpg/aqworlds/etherstorm/1

AQWorlds Cornelis Walkthrough

There's 2 NPC to talk about this quest:
1. Hodan Cornelis (Last Heir to Cornelis)
2. Cornelis Chest (Holds The Cornelis Family Treasures)





TALK TO HODAN CORNELIS

Code Location: cornelis

Intro: It's in my blood to try to restore Cornelis to its former glory, but Chaos has twisted it and gargoyles walk the streets. If you can help me find the missing Cornelis Title then you can keep the rest of my family treasures that you find in the Cornelis Family Vault.

I am the last surviving heir to Cornelis. Long ago, it was my family who made peace with the fay at the end of the Faerie War and my family who was charged with protecting our part of the Runix Cube which Anise tells me could be found inside somewhere.

Some horrible fate fell upon my family and the other inhabitants of Cornelis, and they were forced to abandon the city ages ago. I have been wandering the land and decided to return from my travels but I discovered that I was the only member of my family still alive AND that these gargoyles has recently appeared.

If I can find where my family hid the Cornelis Title then I can proove who I am and ask King Alteon and Empress Gravelyn's forces to help reclaim it and start undoing what Escherion's Chaos Magic has done. I hope that someday people will return here and bring the white walls of Cornelis back to life.


Task 1: The Missing Vault
Description: To find the Title we must first find my family vault. My grandfather's journal tells where itwas but that was before Escherion distorted everyhting. Scout the area and get the lay of Cornelis.

Items Required: Cornelis Explored (1)

Rewards: 700 Gold, 700 XP

How To:
Explore the entire area. After that report back to Hodan Cornelis to get your rewards.


Task 2: The Shattered Lens
Description: If we want to find the hidden vault, we'll have to repair the shattered Lens of Cornelis, then the vault's location will be plain as day. The Lens's shattered remains shoukd be scattered around Cornelis. Find all of them and bring them to me.

Items Required: Lens Fragment (20)

Rewards: 900 Gold, 900 XP

How To:
Find Lens Fragment. The Lens Fragment will mark by the Arrow. Click it to collect the Lens Fragment. After that report back to Hodan Cornelis to get your rewards.


Task 3: The Frame Up
Description: The Lens of Cornelis won't function without its frame, which is also in pieces. Anise tells me that the Gargoyles have been seen carrying parts of the frame. Destroy the Gargoyles until you've found all 5 parts of the frame.

Items Required: Part of the Frame (5)

Rewards: 1100 Gold, 1100 XP

How To:
Defeat Gargoyle to get Part of the Frame. After that report back to Hodan Cornelis to get your rewards.


Task 4: The Lenscrafter
Description: Now that you've found all of the pieces, it needs to be reassembled and very few people on Lore have the crafting knowledge and magic ability to do that. You'll need to take them to Cysero in Yulgar's Inn in the town of Battleon. Return to me once you have the completed Lens.

Items Required: The Lens of Cornelis (1)

Rewards: 1300 Gold, 1300 XP

How To:
Go to Yulgar's Inn at BattleOn Town (Code Location: yulgar) to meet with Cysero.
Cysero will told you, "So, Hodan finally decided to head home, eh? Yeah, I can put this thing back together and since it's for YOU, I'll only charge for materials. Which you provided. So it's free. BUT it might take a very very very very very long time. I should be done reparing the Cornelis Lens at.... let's see... around As-Soon-As-It's-Ready O'clock!

Ok, it's done! Ok, so it didn't take me that long. Just goes to show you... you can never tell when these things are going to be ready. Say "Hi" to Hodan for me!".

After that report back to Hodan Cornelis to get your rewards.


Task 5: The Hidden Vault
Description: Now that we have the Lens of Cornelis, finding the vault should be simple enough. Explore the ruins once more-- find a golden door with my family seal on it. That is the vault. Enter it and come back to tell me what you find!

Items Required: Vault Explored (1)

Rewards: 1500 Gold, 1500 XP

How To:
Enter the Cornelis Castle again, and if you see the Golden Door, enter it and explore the entire area. After that report back to Hodan Cornelis to get your rewards.


Task 6: The Guardian
Description: I have no doubt that you will need to defeat the Gargantugoyle before you can enter the inner sanctum of the vault and find the Title. Let me know when the Gargantugoyle has been destroyed.

Items Required: Gargantugoyle Destroyed (1)

Rewards: 1700 Gold, 1700 XP

How To:
Defeat Gargantugoyle. After that report back to Hodan Cornelis to get your rewards.


Task 7: The Family Jewels
Description: Only one task remains. To enter the Inner Sanctum of the vault you will need to solve a puzzle. CLICK ON THE DOOR to try the puzzle. Solve it, enter the inner sanctum and bring me the Title, then the rest of the treasure is yours!

Items Required: The Cornelis Title (1)

Rewards: 2000 Gold, 2000 XP

How To:
Enter the Vault again and then approach the above door. When you approach the Door, there will be a minigame shows up.

The Goal: Mark all 10 Magic Trap Tiles and uncover the rest of the board!

1) Each safe tile has a number. This lets you know how many Magic Trap Tiles it is directly by touching. (If the tile says 3, then 3 of the tiles touching it are Magic Trap tiles!)

2) Click a tile once to drop a Marker Rune on that tile. Keep the Marker Rune on it, if you think there is a Magic Trap rune beneath it!

3) If you think the tile is safe, click it a second time to uncover it. Uncover all the safe tiles without setting off a Magic Trap tile to win!




Note: This minigame is like the classic windows game, MinesSweeper. For fastest to solve the game, at the initial of the game try to click each 4 point at the corner of the board. Reveal all the 4 points corner of the board. You may detonate the Trap, but you can quickly restart the game and start to reveal each of the 4 corner of the board.

If you manage to solve the puzzle, you will enter the Inner Sanctum, and then find the Cornelis Title. The Cornelis Title will mark by the Arrow. Click it to collect The Cornelis Title. After that report back to Hodan Cornelis to get your rewards.


Then Hodan Cornelis will told you, "Well done! You've managed to open the enchanted chest left by my family. Everything inside is yours. If you happen to find my family's magic mirror please let me know. Its yours to keep but it was a peace gift from the faeries and I'd like to see it just once. Thanks again for helping me get the Cornelis Title!

I've gotten word from the Alliance representatives here in Chiral Valler. The Alliance forces are already occupied with all that is going on but they have agreed to send supplies to help rebuild and extra workers when they can. We're on the way toward rebuilding and it's all thanks to you".




After that, back to the Inner Sanctum place again and click at the Cornelis Chest.

TALK TO CORNELIS CHEST

Code Location: cornelis

Intro: In order to open the chest, you will need to complete the quest below and earn the Cornelis Reborn Achievement for your Book of Lore and your Character Page!


Task 1: Cornelis Reborn
Description: In order to unlock the Cornelis Family Chest and claim your rewards, you will need to earn the Cornelis Reborn Achievement Badge for your Book of Lore and your Character Page. Accept this quest and start collecting 100 Gargoyle Horns from the Gargoyle monsters in Cornelis. Turn the quest in to get the Achievement and unlock the chest!

Items Required: Gargoyle Horn (100)

Rewards: 3000 Gold, 3000 XP

How To:
Defeat Gargoyle to get Gargoyle Horn. After that report back to Cornelis Chest to get your rewards.



If you manage to finish the quest, the Cornelis Chest will be read, "You have earned the Cornelis Reborn Achievement! The chest will now open for you!".


SOURCE:
http://www.monx007.com/rpg/aqworlds/cornelis/1

Saturday, January 28, 2012

AQWorlds Update EtherStorm Walkthrough

TALK TO LL'RILLOR

Code Location: waterstorm

Intro: The spell protecting the new Prime Dragons is a complex weave of the four Prime elemental magics. We will need to interrupt the weave if we are going to unravel it enough to free our new Masters. We cannot do that individually, and that is where your aid will prove most useful.

Apart, we are each the masters of our magic. But when we combine them, as we did for the spell, the merge strengthens the magic, just as braiding strands of twine into a rope make it much harder to pull apart. You may well be acting as our Air focus, but nothing will help until the weave is interrupt!


Task 1: So, something washed up on the beach...
Description: A walk on the beach should bring peace. But today, I came across a mysterious beached tentacle that caused me great concern. I do not THINK it is an Old One rising... But... Hero, we need you to become familiar with our islands and find the Water Temple. Please explore, and if you come across the tentacle, approach with caution.

Items Required: Ominous Feeling of Foreboding (1), Water Temple Found! (1)

Rewards: 300 Gold, 300 XP, 300 Rep: EtherStorm

How To:
Explore the area until you found the Water Temple. Then if you see the Tentacle, examine it by click at the button. After that report back to Ll'rillor get your rewards.


As you see the Mysterious Tentacle, "*The sound of your nightmares crashing on the rocky shores of insanity are all that you hear as you approach this tentacle*. Report what you have seen to Ll'rillor after you have located the Water Temple, beware oh beware! The Sea is eternal, it knows what shall be. The present will become the past as past shades into future".


Task 2: Dilution Solution
Description: We MUST weaken the water-earth spell bond. In order to do that, we need a solution that is both made of water and earth. The Marsh Lurkers have blood that is, indeed, exactly what we are looking for. Kill 12 Mars Lurkers and bring me their blood. Once we link their blood to the spell and dilute it, the bond will weaken.

Items Required: Marsh Lurker Blood (12)

Rewards: 500 Gold, 500 XP, 500 Rep: EtherStorm

How To:
Defeat Marsh Lurker to get Marsh Lurker Blood. After that report back to Ll'rillor get your rewards.


Task 3: A Frogdrake's Love Story
Description: The flames of passion cannot be quenched, even in the wetlands. Did you know that female Frogdrakes only accept a mate with the most flamboyant flame? No? Then you must go and see them! If the conditions are right, the flames will crystallize. Gather 13 crystallized Frogdrake flames so I can break the fire-water bond.

Items Required: Crystallized Frogdrake Flame (13)

Rewards: 700 Gold, 700 XP, 700 Rep: EtherStorm

How To:
Find Crystallized Frogdrake Flame. The Crystallized Frogdrake Flame will mark by the Arrow. Click it to collect the Crystallized Frogdrake Flame. After that report back to Ll'rillor get your rewards.


Task 4: A Little Bit of Bubby Never Hurt
Description: Bubbles are a wonder of nature. So very fragile, ye beautiful and powerful in their own way. I must attend to the water-water bond of the spell. In order to do that I need you to destroy 15 Living Waters and gather 10 Bubbles ofWater magic plus 10 Burst Water Bubbles. With these components, we will weaken the spell further.

Items Required: Bubbles of Water Magic (10), Aqua Vitae (15), Water Bubble Burst (10)

Rewards: 900 Gold, 900 XP, 900 Rep: EtherStorm

How To:
Find Bubbles of Water Magic. The Bubbles of Water Magic will mark by the Arrow. Click it to collect the Bubbles of Water Magic. Then defeat Living Water to get Aqua Vitae and Water Bubble Burst. After that report back to Ll'rillor get your rewards.


Task 5: Flight of the Fishwings
Description: Fishwings are such interesting creatures, a magical melding of air and water. We need their wings in order to move forward, Hero. I know, their sacrifice will not go unnoticed. Please bring back 13 fish wings and be on the lookout for the very rare Fiswings venom. I will need one vial of that to complete this vital step.

Items Required: Fish Wings (13), Vial of Fishwing Venom (1)

Rewards: 1100 Gold, 1100 XP, 1100 Rep: EtherStorm

How To:
Defeat Fishwing to get Fish Wings and Vial of Fishwing Venom. After that report back to Ll'rillor get your rewards.


Task 6: Hunt for the Greater Good
Description: It's time, Hero, to create a spiritual trident to break the spell. I need a great number of items to do this and you are the only one who can get them. Kill Fishman Soldiers to obtain a Fisman Trident. Kill Marsh Lurkers to get a Marsh Tribal Totem. Kill Frogdrakes to get Powdered Drake's Horn. Finally, please get 3 Effervescent Ocean Spirit.

Items Required: Shining Fishman Trident (1), Marsh Tribal Totem (1), Powdered Drake's Horn (1), Ocean Spirit Acquired (3)

Rewards: 1300 Gold, 1300 XP, 1300 Rep: EtherStorm

How To:
Find Ocean Spirit. The Ocean Spirit will mark by the Arrow. Click it to collect the Ocean Spirit. Then defeat Fishman Soldier to get Shining Fishman Trident, defeat Marsh Lurker to get Marsh Tribal Totem and defeat Frogdrake to get Powdered Drake's Horn. After that report back to Ll'rillor get your rewards.


Then Ll'rillor will told you, "We thank you for your help, Hero! I fear you do not remember participating in the spell; that is not unusual for a first performance in a Merge. The magic, I could fee embraced you; the elements washing over you held your focus in thrall. But now... now we need you to battle our Master's protector.

Once the DeepDweller-- a cousin of the Old Ones which live deep, deep below the waves-- has been convinced to let go its charge, you will return the eggs in which our Prime Dragons are contained. Bring them to the surface that we may free them from their magical refuge".


Task 7: Kill the Deep Dweller
Description: We need those eggs, Hero. All is for naught if we cannot obtain them. We have no choice but to kill the Deep Dweller in order to succeed. Please take care and remember that everything depends on you. No pressure, no pressure at all.

Items Required: Deep Dweller Decompressed (1)

Rewards: 1500 Gold, 1500 XP

How To:
Enter the Water Temple and defeat Deep Dweller.


If you manage to defeat the Deep Dweller, then you use your Air magic to bring the eggs into the surface. While reach the surface, the eggs hatched and the new young Prime Elemental Dragons born. But, in the distance, Galanoth fail to defeat Desoloth, and nearly lose his life if Warlic didn't help him.


Then Ll'rillor will told you, "You heard the full-throated roaring of our new Masters, as did I. It is glorious to see them, and in their new forms. It is proof that their elements are embracing them, and they will soon be fully realized. We will guide them, teach them the intricacies, but it will be up to our combined powers to see them to total Prime-hood".


Task 8: Make Marsh-mallows out of them!
Description: Hmmmm, Hero. You would not have tasted my specialty, would you? No. of course not. You must! I treat my acolytes with them when they have been especially brilliant. If I'm to make them for you, I'll need the eyes from 10 Marsh Lurkers and the Beaten Air stirred by 5 Fishwings!

Items Required: Marh Lurker Eyes (10), Beaten Air (5)

Rewards: 500 Gold, 500 XP, 1000 Rep: EtherStorm

How To:
Defeat Marsh Lurker to get Marsh Lurker Eyes and defeat Fishwing to get Beaten Air. After that report back to Ll'rillor get your rewards.


Task 9: Firewater in your Veins
Description: I am adept in more than just the manipulation of pure Water, Hero. I have concocted a drink made from the 7 sacs of Frogdrake Venom and 7 Pools of Death from Living Waters! Bring them to me and I'll serve you a drink that will heat your blood-- perfect before battle!

Items Required: Frogdraken Venom (7), Pools of Death (7)

Rewards: 500 Gold, 500 XP, 1000 Rep: EtherStorm, Quest Rewards (Aquatica Gratia)

How To:
Defeat Frogdraken to get Frogdraken Venom and defeat Living Water to get Pools of Death. After that report back to Ll'rillor get your rewards.


SOURCE:
http://www.monx007.com/rpg/aqworlds/etherstorm/1

AQWorlds SILENT SENTINELS Walkthrough

There's 2 NPC to talk about this quest:
1. Sloan (Guardian)
2. Sloan's Note (Silent Sentinel's Cache)




TALK TO SLOAN

Code Location: tower

Intro: Hero! I'm glad you're here. As Guardians we are charged with protecting the people but I think we may be in over our heads now. Tales of your battles are told in the mess hall and barracks... I ask that you now lend the Guardians your strength.


Task 1: Stone Cold Monster
Description: Just outside Battleon in Eastern Greenguard Forest, beneath a tree stump you will find the Greenguard Basilisk. This creature has been turning Guardians to stone. We may be able to reverse the process if you bring me a Vial of Basilisk Venom. Please, help us!

Items Required: Vial of Basilisk Venom (1)

Rewards: 500 Gold, 500 XP

How To:
Enter the Tree Stump in Greenguard Forest (Code Location: trunk) and defeat Basilisk to get Vial of Basilisk Venom. After that report back to Sloan to get your rewards.


Then Sloan will told you that he is actually member of the Silent Sentinels, a secret group within Guardian armies. He need you to help the Guardian find the traitors.




TALK TO SLOAN

Code Location: tower

Intro: I'm sorry for the deception, but I can see that you understand why it was necessary. There is a problem inside the Guardians, and the Silent Sentinels have to discover the source but I can't move on my own. I need you to be my eyes and hands.

The Guardians job is to protect the people of Lore, but no power as strong as the Guardians can go unchecked. The Silent Sentinels are a secret group within the Guardians that protect the security interests of the Guardians and the land. Although we sometimes conscript useful members from outside the order, we all guard the Guardians from within.

Officially, The Silent Sentinels don't exist. We opperate in insulated cells to protect our identities from each other. We've been following your career closely and know what you can do. Since I can't take direct action without revealing myself and the existence of the Silent Sentinels, I need you to move for me.


Task 1: Interview The Troops
Description: Now that I know you can be trusted, you have work to do for the Silent Sentinels. Go around the tower and talk to the troops. See if you can find any clues about who the traitor is.

Items Required: Guardian Interviewed (4)

Rewards: 700 Gold, 700 XP

How To:
Interview 4 Guardian troops:
- Guardian Jahn will told you, "Now that you mention it, I DO remember a Guardian named Baxter who has been acting odd lately. Seems like he's been running all over inside the tower. I get like that when I eat too much sugar".
- Guardian Nelson told you, "I saw some blonde haired Guardian hanging around near the storage rooms. He was writing something but he crumpled the parchment as soon as I got near him. I guess it was a love letter".
- Guardian Everett told you, "One night I overheard someone mumbling about supplies and something about getting instructions from a Guardian Blade. I guess the pressure got to him. I think he might have cracked".
- Guardian Delmar told you, "One of the Guardians, a blonde guy named Baxter, always seemed to be searching for something. Looking for it in the supply storage bunkers and behind some of the swords hanging on the walls. I wonder what he lost".

After that report back to Sloan to get your rewards.


Task 2: The Drop Spot
Description: From what the others said, Baxter hasa drop spot somewhere inside the tower. That trooper overheard him talking about a Guardian Blade. Check every sword hanging in the tower for Baxter's drop spot. If we can find then it might help us track him down.

Items Required: Baxter's Instructions (1)

Rewards: 900 Gold, 900 XP

How To:
From Sloan's position, go to the left. Then search the left Guardian Blade that hanging in the wall by click to it, then you'll get Baxter's Instruction. The Baxter's Instruction said, "Baxter, use spider gem on teleporter. Will redirect the teleporter in the tower to our cave safe-house. Once supplies are there, will put you out. It's signed Just Divinum!". After that report back to Sloan to get your rewards.


Task 3: The Spider Gem
Description: It seems that you need a rare Spider Gem to activate the teleporter. Check the Spider in Eastern Greenguard forest, the Spider Gems are rare but you may find one on them.

Items Required: Spider Gem (1)

Rewards: 1100 Gold, 1100 XP

How To:
Go to the Eastern Greenguard Forest (Code Location: greenguardeast) and defeat Spider to get Spider Gem. After that report back to Sloan to get your rewards.


Task 4: Enemies On The Other Side
Description: Whatever you find on the other side of that portal will be guarded. Capture as many of the enemy as you can and bring them back here for questioning. The upstairs Teleporter is waiting for you.

Items Required: Enemy Captured (10)

Rewards: 1300 Gold, 1300 XP

How To:
Enter the Teleporter at the upstair and once you transport into the cave, defeat the Strange Knight. After that report back to Sloan to get your rewards.


Task 5: Get Some Answers
Description: Whoever trained these Strange Knights trained them well. They haven't said a word. Maybe you'll have more luck getting them talk. We've rigged the Teleporter to take you to a hidden area of the tower. Enter the Teleporter and get some answers.

Items Required: Strange Knight Questioned (1)

Rewards: 1500 Gold, 1500 XP

How To:
Enter the Teleporter at the upstair and question the Captured Strange Knight.


Task 6: Recovery of Stolen Goods
Description: While the Silent Sentinels take a look at the Strange Knight's construction, you should head back through the Teleporter to the cavern. Take back as many of the supplies as you can. Report to me when you're done.

Items Required: Guardian Supply Crate (12)

Rewards: 1700 Gold, 1700 XP

How To:
Enter the Teleporter at the upstair and find Guardian Supply Crate. The Guardian Supply Crate will mark by the Arrow. Click it to collect the Guardian Supply Crate. After that report back to Sloan to get your rewards.


Task 7: Face the Traitor!
Description: It appears that the Strange Knights bore the mark of a group called the Jus Divinum. Our only hope of learning more is bringing the traitor Baxter back alive. Head to the cavern one last time and defeat Baxter! Be careful, he is a trained Guardian.

Items Required: Baxter Defeated (1)

Rewards: 1900 Gold, 1900 XP

How To:
Enter the Teleporter at the upstair and defeat Baxter. After that report back to Sloan to get your rewards.


If you manage to defeat Baxter, Baxter still refuse to tell you about Jus Divinum organization. After that, Sloan and his Silent Sentinels group move to investigate the Jus Divinum closely.





TALK TO SLOAN'S NOTE

Code Location: tower

Intro: The note reads: "Don't worry, only you can see this magical note. Thanks you for your help in stopping Baxter and uncovering the existence of the organization calling itself Jus Divinum. I'll be calling on you again. Congratulation. You've been made a member of the Silent Sentinels. Enjoy the items in the chest. Regards, Sloan".


Task 1: Silent Sentinel Medallion
Description: Bring back 5 Jus Divinum Signet Rings and exchange for 1 Silent Sentinel Medallion

Items Required: Jus Divinum Signet Ring (5)

Rewards: 500 Gold, 500 XP, Quest Items (Silent Sentinel Medallion)

How To:
Enter the Teleporter at the upstair and defeat Strange Knight to get Jus Divinum Signet Ring. After that report back to Sloan's Note to get your rewards.


Task 2: Sentinels Writ
Description: Gather 10 Strange Knight Helms and exchange them for 1 Sentinels Writ.

Items Required: Strange Knight Helm (10)

Rewards: 500 Gold, 500 XP, Quest Items (Sentinels Writ)

How To:
Enter the Teleporter at the upstair and defeat Strange Knight to get Strange Knight Helm. After that report back to Sloan's Note to get your rewards.


Task 3: Sentinels Platinum Coin
Description: Return with Baxter's Broken Guardian Blade and exchange it for one hard to obtain Sentinels Platinum Coin!

Items Required: Baxter's Broken Guardian Blade (1)

Rewards: 500 Gold, 500 XP, Quest Items (Sentinels Platinum Coin)

How To:
Enter the Teleporter at the upstair and defeat Baxter to get Baxter's Broken Guardian Blade. After that report back to Sloan's Note to get your rewards.


SOURCE:
http://www.monx007.com/rpg/aqworlds/silent_sentinels/1

Sunday, January 22, 2012

Update AQWorlds ETHERSTORM Walkthrough

TALK TO AS'IIUR

Code Location: airstorm

Intro: Wind refresh you, Hero! I welcome you to the Realm of the Air Dragons, such as it is. With Desoloth's influence spreading, it is not the gentle place it was. But, if we can subdue him, perhaps soon you will see what a glorious place it can be! With your help, I hope to make it so!

I, As'iiur, am one of the most powerful of the Prietsts. Do not be fooled by my gentle ways. Without air, you'll have no breath, and no life. Without me-- and my Master-- the Air Dragons have no guidance. That cannot be! I will protect them with everything! My magic, my potions... even to my life itself!


Task 1: A Fresh Breath of Life
Description: If you are going to subdue Desoloth, we must steal the very air from his lungs. As like calls to like, you must bring me 15 Breaths of Life from the Wind Elementals and Living Air monsters.

Items Required: Breath of Life (15)

Rewards: 600 Gold, 600 XP, 600 Rep: EtherStorm

How To:
Defeat Living Air and Wind Elemental to get Breath of Life. After that report back to As'iiur to get your rewards.


Task 2: Where Air You?
Description: You have shown yourself skilled by now, Hero, but can you see what isn't there? The very air? Where do you think my temple lies? It is not so obvious. Below the ground, under the sand. If you would understand, seek my temple where dragons cannot fly.

Items Required: Altar Found (1)

Rewards: 100 Gold, 100 XP, 100 Rep: EtherStorm

How To:
Explore entire area until you found an Arrow pointing at the Sand. Click the arrow to dig the Sand. Click it repeatedly until you have reveal the Altar. After that report back to As'iiur to get your rewards.


Task 3: Invading Your (Sacred) Space
Description: I jest, to be sure, Hero! You could not invade this sacred realm if I had not given you leave to be here. Or... so I thought before Desoloth arrived. HIM, I fear. You... you will help. Collect 10 samples of the air in the indicated Sacred Spaces. You will learn soon enough what it is for.

Items Required: Sacred Space (10)

Rewards: 200 Gold, 200 XP, 200 Rep: EtherStorm

How To:
Enter the Cave. Then find the Sacred Space. The Sacred Space will mark by the Arrow. Click it to find the Sacred Space. After that report back to As'iiur to get your rewards.


Task 4: There's Magic Every-Air
Description: You see the crystals all around my temple? I store magic in them. Bu tnow, now they must be released, and aggresively. It will tinge the magic with your emotion. Break 15 of the crystals on the wall to release their Airther. From the King Crystal, I will need you to waken my Air Spirit Guide.

Items Required: Air Aether Released (15), Trapped Air Spirit (1)

Rewards: 300 Gold, 300 XP, 300 Rep: EtherStorm, Quest Rewards (Mini Energy Tornado)

How To:
Enter the Cave. Then destroy Air Crystal to release Air Aether and then destroy KingCrystal to trapped Air Spirit. After that report back to As'iiur to get your rewards.


Task 5: Dragon's Fire Blossom to be Found
Description: The fire in his heart must be extinguished, blown out. Wshhht! Like so. But he is strong, so strong. The strongest of all, perhaps. But you, you are stronger, no? As I do, so it will be done. I need Caustic Pollen from Sulfur Imps and you should gather Fire Blossom Petals. Bring them all... to me.

Items Required: Caustic Pollen (15), Fire Blossom Petal (12)

Rewards: 600 Gold, 600 XP, 600 Rep: EtherStorm

How To:
Go to Fire Storm Location (Code Location: firestorm). Then find Fire Blossom Petal. The Fire Blossom Petal will mark by the Arrow. Click it to collect Fire Blossom Petal. Then defeat Sulfur Imp to get Caustic Polen. After that report back to As'iiur to get your rewards.


Task 6: The Space Between
Description: I seek the space between... between the wicked lies... I tell... my dragons I fear for them! And me. Do not let my fickle, fuddled words confuse you. You must not let Desoloth destroy us all! The Space Between, retrieve it from the Energy Tornado. It is the last physical spell component I need.

Items Required: The Space Between (1)

Rewards: 750 Gold, 750 XP, 750 Rep: EtherStorm

How To:
Defeat Energy Tornado to get The Space Between.




After that, As'iiur will ask you to met Hs'Sakar to learn about the formula for As'iiur's spell.


TALK TO AS'IIUR

Code Location: airstorm

Intro: You have done well, Hero! Soon, I trust, the gentle breezes will return and this noxious fog will disperse. The lightning of air clashing with earth-- the ley lines of energy in the sky are supercharged if you can but feel it!-- will die down. There is one more thing I need. Go, get the formula from Hs'Sakar! Talk to him.

Long has the knowledge of the double-double hydro-oxy bond eluded me. Hs'Sakar learned it from his Master, back before he switched allegiances and took shelter in the warmth of Fire. Coward. Once, we two were Air Acolytes together. Then... he got tapped to become the High Priest of Fire. I know not why.


Task 1: The Burning Question
Description: You must go to Hs'Sakar, High Priest of Fire, and retrieve the formula which will help make this spell complete. Take your time, go slowly, for the road is dangerous. Talk only to him, and once you have your answer, /rest, then make your way back here. Then we shall see what is to become of us all!

Items Required: Answer Not Found (1)

Rewards: 200 Gold, 200 XP, 200 Rep: EtherStorm

How To:
Go to the Fire Storm Location (Code Location: firestorm) and talk to Hs'Sakar.


If you met Hs'Sakar, he will told you, "A formula for-- what? No, no, I do not know anything like that. I knew something similar, but As'iiur's mentor and mine, he taught us both the same things. As'iiur even more, for he was the favorite. I do not know why you were sent here, my friend. I am sorry, but you should return to the Air Priest now".


And go back to the Air Storm location (Code Location: airstorm), and you found out that Galanoth is missing.

And As'iiur will told you, "I do not know where your friend has gone... or if he is still a friend. You cannot always trust those who appear to help. And who knows? Perhaps there is something he greatly fears, something driving him to do this. We cannot always know the mind of a... friend. It will be as it must, brave one. It will be.

You would think I should know this formula already, as much a PotionMaster as I am! A great teacher, learned and wise, and ready to share my knowledge. I correspond with Alina, and with Reens. We players with potions are a tightknit group. But Hs'Sakar spurns us by withholding the knowledge!".




TALK TO ANG'ST

Code Location: airstorm

Intro: Oh, Hero! I do not know what will become of us! My home, look at my home! Wretched, wasted, torn by violent elemental clashing. The purity of the air I love, sullied, as dark as the void in my heart when I think of what Desoloth has done to my home!

I should be braver. I come from a long line of Priests. My greatmother was a High Priest of Air many centuries ago. But I am afraid. My Master, As'iiur, has been acting so frightened... when he thinks no one sees. But an Acolyte must know MORE that what he is told if he wants to rise through the ranks.


Task 1: Lightbning Up the Night
Description: Hero, I fear for my element. If I am to be its custodian some day, I must protect it even now! But I am not strong enough. Please, separate the 100 spirits of the Air from the Earth's lightning where they are clashing inside the temple!

Items Required: Air Freed (100)

Rewards: 1500 Gold, 1500 XP, 1500 Rep: EtherStorm, Quest Rewards (Helm of Thunderous Applause, Helm of Thunder's Might or Thunderous Zephyr Blade of Glory).

How To:
Enter the Cave. Then defeat Lightning Ball to free the Air. After that report back to Ang'st to get your rewards.


Task 2: Will You Take Omom?
Description: My little friend, Omom, she has been with me since I was a young one in the clutch. I care for her, and she watches my back and plays Catch-the-tail to lighten my mood in these dark times. Some Living Air creature has stolen her. Please, get her back!

Items Required: Omom Rescued (1)

Rewards: 500 Gold, 500 XP, 500 Rep: EtherStorm, Quest Rewards (Omom the Wind Lemur).

How To:
Defeat Living Air to rescue Omom. After that report back to Ang'st to get your rewards.





TALK TO MIDO

Code Location: airstorm

Intro: Hero, I see in your heart the strength of a warrior. One such as myself. You would defend justice, I believe. And I, I seek the means to avenge my people! Ravaged by invaders, my home burns and my people bleed. I quest to right the wrongs done to us. Through this, we will finally know peace.

My home is a beautiful land, filled with the music of life. Nature sings to my People; we are the proud children of the forest. I left many days ago and journey to avenge the wrongs done to us by invaders. For all I know, I am the last of my kind. But I must hope that I am not.


Task 1: Musical Crystals
Description: The sounds of the rainforest, whether from animal or weather, are the inspiration for some of the greatest music. My people love music and I have learned the most beautiful music magic. Bring me 13 Tonal Crystals and 13 Music on the Breeze from Air Crystals, Living Air and Wind Elementals.

Items Required: Tonal Crystal (13), Music on the Breeze (13)

Rewards: 1500 Gold, 1500 XP, 1500 Rep: EtherStorm.

How To:
Defeat Living Air or Wind Elemental to get Music on the Breeze. Then enter the Cave to defeat Air Crystal to get Tonal Crystal. After that report back to Mido to get your rewards.


Task 2: We Didn't Start the Fire
Description: Outsiders! Always meddling where they are not wanted, bringin in things that do not belong! My people are already dwindling, yet they still come! They will regret the day they started this war! I will not rest until the forsts of my home are drowned in their blood. Kill the Living Fires and the Sulfur Imps to harvest 15 Seeds of Flaming Rage.

Items Required: Seeds of Flaming Rage (15)

Rewards: 1000 Gold, 1000 XP, 1000 Rep: EtherStorm.

How To:
Go to Fire Storm (Code Location: firstorm). Then defeat Living Fire or Sulfur Imp to get Flaming Rage. After that report back to Mido to get your rewards.


Task 3: Pay Homage to a Foreign God
Description: My home... Yes, these are tears. Look long and understand the true pride of one's home and people! The carvings on the temple column makes my heart long for home. I shall bless it with lights. I need you to go out and capture 15 ball lightnings so I can create the lights to hang on it.

Items Required: Energy Orb (15)

Rewards: 300 Gold, 400 XP, 400 Rep: EtherStorm.

How To:
Enter the Cave and defeat Lightning Ball to get Energy Orb. After that report back to Mido to get your rewards.


Task 4: Clash to a Cure
Description: I have learned of the perfect weapon to bring home to my people. Know that you have brought me one step closer to gaining the freedom of my people. I seek out flaming tornados to send those outsiders running for their lives. Kill Living Fire and Living Air and bring back the components.

Items Required: Battle Flame (5), Battle Gust (7)

Rewards: 500 Gold, 500 XP, 500 Rep: EtherStorm.

How To:
Defeat Living Air to get Battle Gust. Then go to Fire Storm location (Code Location: firestorm) to defeat Living Fire to get Battle Flame. After that report back to Mido to get your rewards.


Task 5: Sulfur Pure
Description: I am back and I have learned something new, something wonderful. I've discovered a weapon to use to keep those outsiders away. Sulfur can be made into a weapon of great power! Gather sulfuric fumes from the Sulfur Imps around here and bring it back to me.

Items Required: Sulfur Gas (10), Sulfur Core (1)

Rewards: 500 Gold, 500 XP, 450 Rep: EtherStorm.

How To:
Go to Fire Storm location (Code Location: firestorm) to defeat Sulfur Imp to get Sulfur Gas and Sulfur Core. After that report back to Mido to get your rewards.


SOURCE:
http://www.monx007.com/rpg/aqworlds/etherstorm/1

AQWorlds MASTER OF SHADOWS Walkthrough

There's 2 NPC to talk about this quest:
1. Nukemichi (Master Of Shadows)
2. Kage (Master of Shadows)



TALK TO NUKEMICHI

Code Location: akiba

Intro: I am Emperor Daisho's master spy. It's my job to hear and see threats to the Emperor or Princess Miko before anyone else. I have discovered such a threat right under our noses. Someone has found a way to use our own shadows as weapons! Can you help me save my masters?

I am not just a spy, I am also a master assassin but the soft-hearted Princess Miko has forbidden me to practice my deadly arts. It's a shame. I was once feared as much as the darkness itself, now I'm a glorified gossip-monger. Maybe one day she will see the need for my other skills.


Task 1: Trusted Source
Description: This information is highly classified. I need to know I can trust you before I tell you more. There are 10 Map Fragments hidden around Akiba. Find the all and I will tell you more...

Items Required: Map Fragment (10)

Rewards: 700 Gold, 700 XP, 700 Rep: Yokai

How To:
Find Map Fragment. The Map Fragment will mark by the Arrow. Click it to collect the Map Fragment. After that report back to Nukemichi to get your rewards.


Task 2: Shades Of Gray
Description: Now that you know the story I am relying on you to help me while I stay here and ensure the Emperor and Ai No Miko's protection. The maps shows a ROCK near here is the cave entrance. Enter the caves beneath Akiba Palace and explore them.

Items Required: Akiba Cave Explored (1)

Rewards: 900 Gold, 900 XP, 900 Rep: Yokai

How To:
From Nukemichi's position, go to the left. Then enter the Cave and explore the area. After that report back to Nukemichi to get your rewards.


Task 3: Hiding In Shadows
Description: We must find a way to lure my shadow out of the darkness. Try defeating his Kage Nopperabo soldiers. Destroying 12 of these shades should get his attention. Let me know what affect it has.

Items Required: Kage Nopperabo Defeated (12)

Rewards: 1100 Gold, 1100 XP, 1100 Rep: Yokai

How To:
Defeat Kage Nopperabo. After that report back to Nukemichi to get your rewards.


Task 4: Fading Light
Description: So the coward still hides. Very well, we will use a more advanced ninja technique but it will take some preparation. I will need you to find a few scraps of the Shadow Cloth that the Kage Nopperabo weave their clothes from. I will only need 3 Shadow Cloth Scraps.

Items Required: Shadow Cloth Scrap (3)

Rewards: 1300 Gold, 1300 XP, 1300 Rep: Yokai

How To:
Defeat Kage Nopperabo to get Shadow Cloth Scrap. After that report back to Nukemichi to get your rewards.


Task 5: Candles in the Dark
Description: I have prepared these special candles to dispel the shadows. Place all 8 of them through the cave, then return here and I will recite the incantation to activate their magic. These should reveal any shadows hiding in the caves.

Items Required: Candle Placed (8)

Rewards: 1500 Gold, 1500 XP, 1500 Rep: Yokai

How To:
Place the Candle. The Location to put the Candle will mark by the Arrow. Click it to placed the Candle. After that report back to Nukemichi to get your rewards.


Task 6: Shadow Battle!
Description: The candles magic have been released. My shadow should no longer be able to hide in the caves. Meet me in the cave. I will be right behind you but you will not see me. We will face my shadow together and remind him who his master is.

Items Required: Shadow Defeated (1)

Rewards: 1700 Gold, 1700 XP, 1700 Rep: Yokai

How To:
If after you've seen the cutscene and when you click the Continue button, it didn't work, try to go to other people in the area, and then enter the cave again to defeat Shadow Nukemichi.





TALK TO KAGE

Code Location: akiba

Intro: Thank you for freeing me from that traitor. He may not respect his oath but I do. I swear that I will server Emperor Daisho and Princess Miko faithfully as their Master of Shadows. They will never know that we have switched and never know how close they were to disaster.

I am not just a spy, I am also a master assassin but the soft-hearted Princess Miko has forbidden me to practice my deadly arts. My... uh... predecessor had a problem with that but I'm happy to serve the princess and her father in whatever way I can be most useful. My oath is my life.


Task 1: Jade Box
Description: Nakamichi has stolen many small treasures from Miko over the years. Go defeat him and bring me any Jade Boxes that you find. I will open them for you and reveal their content.

Items Required: Jade Box (1)

Rewards: 500 Gold, 500 XP, 2000 Rep: Yokai, Quest Items (Jade Box Trinket), Random Quest Items (Jade Box Heirloom, Jade Box Jewel)

How To:
Defeat Shadow Nukemichi. After that report back to Kage to get your rewards.

SOURCE:
http://www.monx007.com/rpg/aqworlds/master_of_shadows/1

AQWorlds CHINESE NEW YEAR 2012: YEAR OF DRAGON Walkthrough

There's 1 NPC to talk about this quest:
1. Panlong (Legendary Water Dragon)




TALK TO PANLONG

Code Location: akiba

Intro: Gong Xi Fa Cai, mortal. I am Panlong, the legendary lake dragon. I have been summoned from my aquatic haven so that I may commemorate the Year of the Dragon. Prove yourself to me, and you will forever be endowed with my blessings.

The Dragon is a divine creature of legend and myth, and is the mightiest sign of the Zodiac. Dragons symbolize honor, strength, power and good fortune. Dragons are as brave as they are passionate, harnessing a beautiful and flamboyant spirit within.

I sense a powerful spirit within you, mortal. Perhaps you too have the spirit of a Dragon? Prove yourself to the great lake dragon, and in turn you will be awarded Emblems that can be used in the Chinese New Year Merge Shop. Best of luck.


Task 1: The Jade Spirit
Description: Do you have what it takes to prove yourself to Panlong? Then bring me the Spirit of a Dragon! Hidden deep within a forest cave is where to find the first. Guarding hoards of gold is the only thing he knows. Find this Dragon. Bring me his Jade Spirit. If successful, I will award you with a token of my appreciation. Good luck, mortal.

Items Required: Jade Spirit (1)

Rewards: 100 Gold, 100 XP, Random Quest Items (Emblem of Righteousness, Emblem of Knowledge, Emblem of Good Luck, Emblem of Longevity)

How To:
Go to Green Dragon Lair (Code Location: greendragon) to defeat Green Dragon to get Jade Spirit. After that report back to Panlong to get your rewards.


Task 2: The Crimson Spirit
Description: Do you have what it takes to prove yourself to Panlong? Then bring me the Spirit of a Dragon! There is a Dragon who slumbers inside a mountainous lair. His scales reflect his victim's bloodshed. Find this Dragon. Bring me his Crimson Spirit. I will award you with a token of my apprecation if successful. Good luck, mortal.

Items Required: Crimson Spirit (1)

Rewards: 100 Gold, 100 XP, Random Quest Items (Emblem of Righteousness, Emblem of Knowledge, Emblem of Good Luck, Emblem of Longevity)

How To:
Go to Vasalkar Lair (Code Location: lair) to defeat Red Dragon to get Crimson Spirit. After that report back to Panlong to get your rewards.


Task 3: The Magmas Spirit
Description: Do you have what it takes to prove yourself to Panlong? Then bring me the Spirit of a Dragon! Where magic and natural phenomenon meet is where you will find him. He protects a great treasure deep within his fiery hot chamber. Find this Dragon. Bring me his Magmas Spirit. If successful, I will award you with a token of my appreciation.

Items Required: Magmas Spirit (1)

Rewards: 200 Gold, 200 XP, Random Quest Items (Emblem of Righteousness x2, Emblem of Knowledge x2, Emblem of Good Luck x2, Emblem of Longevity x2)

How To:
Go to Mount Mafic (Code Location: mafic) to defeat Mafic Dragon to get Magmas Spirit. To reach the Mafic Dragon's chamber, you may want to see Arcangrove Walkthrough. CLICK HERE to see the Arcangrove Walkthrough. If you manage to defeat Mafic Dragon, report back to Panlong to get your rewards.


Task 4: The Cerulean Spirit
Description: Do you have what it takes to prove yourself to Panlong? Then bring me the Spirit of a Dragon! Symbolizing longevity, righteousness, knowledge and good luck, this Dragon was once a dear friend of Panlong. He lives just beyond the Phoenix nest. Find this Dragon. Bring me his Cerulean Spirit. Good luck, mortal, and I will award you if successful.

Items Required: Cerulean Spirit (1)

Rewards: 100 Gold, 100 XP, Random Quest Items (Emblem of Righteousness, Emblem of Knowledge, Emblem of Good Luck, Emblem of Longevity)

How To:
Go to Four Creature Location (Code Location: creatures) to defeat Blue Dragon to get Cerulean Spirit. After that report back to Panlong to get your rewards.


Task 5: The Scrawl Spirit
Description: Do you have what it takes to prove yourself to Panlong? Then bring me the Spirit of a Dragon! This beast is the mother of all Dragons-- it is where every Dragon begins. despite his stature, a great mortal should have no problem finishing him off. Find this Dragon. Bring me his Scrawl Spirit. Upon completion, I will award you with a token of my appreciation.

Items Required: Scrawl Spirit (1)

Rewards: 200 Gold, 200 XP, Random Quest Items (Luckier Red Envelope, Super Lucky Red Envelope, Lucky Red Envelope, Emblem of Righteousness x5, Emblem of Knowledge x5, Emblem of Good Luck x5, Emblem of Longevity x5)

How To:
Go to J6 Sketchy Area (Code Location: j6) to defeat Sketchy Dragon to get Scrawl Spirit. After that report back to Panlong to get your rewards.


Task 6: The Airborne Spirit
Description: Do you have what it takes to prove yourself to Panlong? Then bring me the Spirit of a Dragon! Take to the skies to hunt down this armored beast. Make sure to keep your guard up. Find this Dragon. Bring me his Airborne Spirit. If successful, I will award you with a token of my appreciation.

Items Required: Airborne Spirit (1)

Rewards: 200 Gold, 200 XP, Random Quest Items (Luckier Red Envelope, Super Lucky Red Envelope, Lucky Red Envelope, Emblem of Righteousness x5, Emblem of Knowledge x5, Emblem of Good Luck x5, Emblem of Longevity x5)

How To:
Go to the SkyGuard Ship that had been invaded by Sky Pirate (Code Location: airship) to defeat Sky Pirate Dragon to get Airborne Spirit. After that report back to Panlong to get your rewards.


Task 7: The Lava Spirit
Description: Do you have what it takes to prove yourself to Panlong? Then bring me the Spirit of a Dragon! Insanity flows through his veins, fueling this fiery beast. The armor that he wears belonged to the Dragonhunters claimed by his unforgiving might. Find this Dragon. Bring me his Lava Spirit. I will give you a token of my appreciation if you return victorious.

Items Required: Lava Spirit (1)

Rewards: 800 Gold, 800 XP, Random Quest Items (Luckier Red Envelope, Super Lucky Red Envelope, Lucky Red Envelope, Emblem of Righteousness x15, Emblem of Knowledge x15, Emblem of Good Luck x15, Emblem of Longevity x15)

How To:
Go to the Vasalkar Lair (Code Location: lair) to defeat Onyx Lava Dragon to get Lava Spirit. After that report back to Panlong to get your rewards.


SOURCE:
http://www.monx007.com/rpg/aqworlds/chinese_new_year_2012_year_of_dragon/1