Sunday, December 4, 2011

AQWorlds: Update BloodTusk Ravine Walkthrough

Then, at 02 December, while General Tibias and General Cinari ordered their troops to go back to their Home Base, the Twins shows up and manage to turn their armies under Chaos influenced. With their armies lost to Chaos, General Tibias and General Cinari has been taken as prisoners.


Back in Horc and Trolls Alliance, Sokrakiis, Kagg and yourself gather near the Ore Cavern and discuss how to defeat Krellenos.


TALK TO SOKRAKIIS

Code Location: orecavern

Intro: Hero, a time I never thought would come has arrived-- Trolls must band together against one of their own. Krellenos has turned his back on his people, his land, himself. Every move made has been to deceive or confuse us. He hid well while seeming to help. Now WE need you to help us ensure he ver causes harm again.

Hidden deep within the walls of his home, Krellenos moved us about as though we were Tschach pawns. Here, there, making us attack the Horcs and our land, and then ally with them. Truly, his pland defies logic. And, I fear, that is exactly what he intended. How well it worked! To our discredit, we never suspected him


Task 1: Descent Into Darkness
Description: Hero, we fear that Krellenos has imprisoned the kidnapped Alliance leaders inside the heart of our land. We bear them ill will no longer. They are as much victims of Chaos as we. As great a threat, we believe he is searching for the last unspoiled cache of Arashtite Ore left in our land. Find him, and the leaders!

Items Required: Darkened Cavern Found (1)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Troll

How To:
Scout the entire area to find the Darkened Cavern.


Task 2: Out of the Darkness
Description: If your are going to illuminate Krellenos' plans, you will need to see excatly what is in the cavern. Gather 5 Light Orbs from the Liassi Plants, and you should be able to take 15 more from the beasts here. Legend says they are drawn to bright, shiny things.

Items Required: Light Orb Recovered (15), Light Orb Found (5)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Troll

How To:
Collect Light Orb at the ground. The Light Orb will be mark by the Arrow. Click it to collect the Light Orb. Then defeat DeathMole or Crashroom to recover the remaining Light Orb. After that, report back to Sokrakiis to get your reward.


Task 3: Shine a Light on Deception
Description: Reveal what remains to be seen by placing 5 Light Orbs around the cavern. Be wary, for there is no telling who-- or what-- could be waiting for you there!

Items Required: Light Orb Placed (5)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Troll

How To:
Place the Light Orb at the some Location. The Location will be mark by the Arrow. Click it to place Light Orb.




TALK TO KAGG

Code Location: orecavern

Intro: I tell you, Hero. I am glad I am not a Troll now. To have one of my own betray my people, my land... it is more than I could bear. The Trolls... I pity them. Like Horcs, they depend on their families, on the ties of blood. They have suffered the ultimate betrayal.

Horcs mourn the loss of the young Troll, and the girl- Troll left behind. I think she will have a hard time remaining there. I wonder whether-- I hope she is-- strong enough to survive Krellenos' death. Because, to be sure, you must kill him, Hero. It is the only way.


Task 1: Wounds in Stones and Beasts
Description: Hero, Horc and Troll scouts report the Chaos Lord captured the Alliance Leaders. We pity them; they are no luckier than we at the hands of that... Troll abomination. But even more, we worry about the Arashtite Ore left in this cave! Journey through these wounds in the mountain, and find its heart! leaders!

Items Required: Darkened Cavern Found (1)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Horc

How To:
Scout the entire area to find the Darkened Cavern.


Task 2: Light in Underhome
Description: You must find a way to see what is hiding in the dark. The veins of the mountain contain some light sources, illuminated plants should have enough to gather 5 Light Orbs, and the beasts living there crave the shine they give off. Take from them 15 more Orbs.

Items Required: Light Orb Recovered (15), Light Orb Found (5)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Horc

How To:
Collect Light Orb at the ground. The Light Orb will be mark by the Arrow. Click it to collect the Light Orb. Then defeat DeathMole or Crashroom to recover the remaining Light Orb. After that, report back to Kagg to get your reward.


Task 3: Truth is its Own Light
Description: To uncover decption, you must shed light where it is not. Place 5 Light Orbs about the cavern to reveal what Krellenos would keep you from seeing.

Items Required: Light Orb Placed (5)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Horc

How To:
Place the Light Orb at the some Location. The Location will be mark by the Arrow. Click it to place Light Orb.




After you place the Orb, you see that Krellenos manage to find the Arashtite Ore and turn the Serpentress into the Chaos Beast.




TALK TO SOKRAKIIS

Code Location: orecavern

Intro: There is no hope for him. He is beyond redemption. All that is left for us is to hope you are able to defeat his Beast... and then him. We will mourn the younger brother he arranged to slaughter. We will take good care of his sister, unstable though she is. But for him-- destruction! It is the only way we may atone for his betrayal.


Task 1: Save Yourself, Save the Soldiers
Description: Krellenos has Chaorrupted upright, loyal soldiers ofthe Alliance, Hero! I know they will want to attack you, but remember, they ARE still our Allies! Keep yourself from harm, but try to incapacitate 17 of the Soldiers so that way we may save SOME of them from their Chaorruption in the future.

Items Required: Soldier Incapacitated (17)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Troll

How To:
Defeat Chaorrupted Evil Soldier and Chaorrupted Good Soldier. After that, report back to Sokrakiis to get your reward.


Task 2: Battle the Baas!
Description: It is a fearsome thing you face, Hero! Krellenos has Chaorrupted a despised creature, one no Troll willingly touches. They are unclean, unworthy. And now... he has harnessed its poisonous nature and rock magic to ensure that NO ONE can stop him!

Items Required: Gruaige Baas Defeated (1)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Troll

How To:
Defeat Gruaige Baas.





TALK TO KAGG

Code Location: orecavern

Intro: For a Horc that betrayed his people so completely, there would be only one fate. For one who used CHaos-- and Chaorrupted a creature of our land to do it-- there is no redemption. You must defeat his Beast... and him. The stones of the Mountain are hard, but you must be harder to do this thing.


Task 1: Horcs Know Mercy
Description: We may be seen as brutal, but Horcs know when to kill... and when to incapacitate. You go to battle loyal soldiers of the Alliance. They may have once attacked us, but they are not in control of their actions now. Save yourself, but try to save 17 of them, as well.

Items Required: Soldier Incapacitated (17)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Horc

How To:
Defeat Chaorrupted Evil Soldier and Chaorrupted Good Soldier. After that, report back to Kagg to get your reward.


Task 2: Battle the Baas!
Description: Horcs know fear, but face it with fury and determination. You will do the same, Hero. You have the strength and heart of a Horc, and you will triumph! Krellenos has Chaorrupted a despised creature, one no Horc willingly eats. They are unclean, unworthy. And now... he has harnessed its poisonous nature and rock magic to ensure that NO ONE can stop him!

Items Required: Gruaige Baas Defeated (1)

Rewards: 2000 Gold, 2000 XP, 2000 Rep: Horc

How To:
Defeat Gruaige Baas.




After you manage to defeat Gruagie Baas, you met Krellenos. As you started to move to fight Krellenos, Khasaanda shows up. With her ability, she managed to "steal" the Chaos Power from Krellenos and then she killed Krellenos. After that she leave to met Drakath.

And then, Sokrakiis told you, "As'kaavi help me! Hero, where did I-- did we-- fail? Where, when did we lose them? HOW could we have been so blind, that we could miss them twisting, willing succumbing to a taint that would kill them from the inside? For them to turn against us, to turn TO Chaos! How-- *choke* why... How could we let them down so terribly?".

Also, Kaag would told you, "Iron and Gold, the world can be cruel! He risked everything for Power-- a tainted, deceptive power that would never truly serve him. He killed his kin-- and then in turn was killed by one of his own. His heart-- and hers-- were as flawed as crystal and as hard as stone. Made like that, they could do nothing but shatter in time".

SOURCE:
http://www.monx007.com/rpg/aqworlds/bloodtusk_ravine/1

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